Professor David Gibson shares his insights on the use of game-inspired pedagogies to engage students and encourage learning

David Gibson教授分享以遊戲激發學習的教學法,鼓勵互動學習

Date: 14 Sep 2017 (Thursday)


HKBU hosts symposium to boost teaching and learning


The HKBU Centre for Holistic Teaching and Learning and the Language Centre jointly organised the Teaching Development and Language Enhancement Symposium cum Book Launch recently. The activity, which gathered more than 110 participants from HKBU and sister institutions, facilitated the exchange of pedagogical ideas and sharing of the outcomes of teaching and learning projects.

In his keynote presentation, Professor David Gibson, The United Nations Educational, Scientific and Cultural Organization Chair of Data Science in Higher Education Learning and Teaching and the Director of Learning Futures at Curtin University, talked about several studies on game-based learning among the younger generation. He cited examples of game-inspired pedagogy aimed at stimulating student learning, such as asking the student to be “The hero of your own story” or to “Work on your own time, along your own path” to help them develop their own style of learning.

The book entitled E-Portfolios in Higher Education was presented at a book launch as part of the symposium. The book, co-edited by Dr Tushar Chaudhuri, Senior Lecturer of the Department of Government and International Studies, introduces the use of ePortfolios to record good teaching practices and enhance student learning.


聯合國教科文組織協會及澳洲科廷大學David Gibson教授在研討會專題演講中,探討如何向年輕人推動遊戲式學習。他說,以遊戲激發學生學習的教學法,例如讓學生當成遊戲的英雄主角或學生自己設計學習時間和路徑,有助他們建立自己的學習法。

研討會的其中一部分推介由政治及國際關係學系高級講師Tushar Chaudhuri博士合編的《E-Portfolios in Higher Education》一書,介紹使用電子學習歷程檔案,記錄優秀的教學法和促進學生學習。